Huge Beast, Unaligned
Armor Class 19 natural armor
Hit Points 100 (10d10 + 10)
Speed 10 ft., Walk 10 ft.
STR
17 (+3)
DEX
6 (-2)
CON
21 (+5)
INT
3 (-4)
WIS
8 (-1)
CHA
3 (-4)
Saving Throws STR +6
Damage Resistances Bludgeoning, Piercing, Slashing
Damage Immunities Poison
Condition Immunities Grappled, Poisoned
Senses Blindsight 30 ft, Tremorsense 60 ft., Passive Perception 11
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack: The carnivorous tree snail makes two attacks.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 16 (1d12 + 4) bludgeoning damage. 

Darting Bite. Melee Weapon Attack: +3 to hit, reach 10 ft., 1 target. Hit: 12 (1d10 + 2) slashing damage. 

Shell Defense. The snail withdraws into its shell, gaining a +5 bonus to AC until it emerges. It can emerge from the shell as a bonus action.

Description

The carnivorous tree snail is one of the more surprisingly deadly denizens of ancient, old-growth forests. These huge (15' long) snails are camouflaged to blend into their forest environment, with thick but flexible bark-like skin. They spend their day slime-ing around the trunks of giant trees, snatching prey from the air and tree with surprising speed. They are incredibly territorial, and are known to attack anything that wanders into their hunting ground. The snails are blind but are excellent at detecting movement and vibrations in the air or ground.

Habitat: Forest

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