Aggressive. As a bonus action, the Bard can move up to its speed toward a hostile creature that it can see.
Bad Temper. The Bard has advantage on saving throws against being frightened and on its Charisma (Intimidation) checks.
Spellcasting. The Bard is a 2nd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The Goose has following Bard spells prepared:
Cantrips (at will): Vicious Mockery, Minor Illusion
1st level (3 slots): Bane, Thunderwave
Multiattack. The Bard makes one Bite attack and uses Infuriate once.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) piercing damage.
Infuriate. The Bard honks loudly. All creatures within 30ft must make a DC 14 Constitution saving throw. On a failure, the creature can not willingly move away from the Bard and has disadvantage on attacks against any creature other than the Bard.
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