Large Fiend (Demon), Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 104 (8d10 + 24)
Speed 30 ft.
STR
18 (+4)
DEX
15 (+2)
CON
10 (+0)
INT
7 (-2)
WIS
15 (+2)
CHA
8 (-1)
Saving Throws CON +3, WIS +5
Damage Resistances Cold, Fire, Lightning
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 15
Languages Abyssal, Telepathy 120 ft.
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Innate Spellcasting. The Balrog's spellcasting ability is Wisdom (spell save DC 13). The Balrog can innately cast the following spells, requiring no material components:

1 day each: entangle, flame blade
2 day each: fireball, invisibility (self only) 

Reckless. At the start of its turn, the Balrog can gain advantage on all  melee weapon attack rolls it makes during that turn,but attack rolls agains it have advantage until the start of its next turn. 

Running Leap. The Balrog's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start. 

Actions

Multiattack. The Balrog makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Monster Tags: Demon

juicybagel

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