Earth Glide. Calcolo can burrow through nonmagical, unworked earth and stone. While doing so, Calcolo doesn't disturb the material he moves through.
Siege Monster. Calcolo deals double damage to objects and structures.
Grappler. Calcolo can grapple as a bonus action.
Multiattack. The elemental makes two sword attacks.
Geatsword. Melee weapon attack. +8 to hit, reach 5 ft., one target. Hit: 18 (2d12+6) slashing damage.
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 5) bludgeoning damage.
Geyser. Calcolo stomps the ground, making a Geyser, the Geyser activates every other round, anyone on top of the geyser when it activates does 4d8 Force damage.
Eat. Calcolo can bite a grappled enemy, dealing 2d8 piercing damage, and healing 2d8 from it.
Sever. Calcolo can do 4d10 bludgeoning damage to an enemy he has grappled, if it does more then 20 damage, Calcolo severs that persons limb, starting with arms (Which Calcolo can eat, making him heal 1d10), then legs (Which Calcolo can eat, making him heal 1d10), then head (Which Calcolo can eat, making him heal 2d12), the actions pertaining to the limbs being disabled accordingly. If Calcolo successfully removes the head, if the enemy cant survive with out one, then dies.
Stones Endurance. Calcolo can remove 4d12 worth of damage he takes from an attack. 5/short rest.
Previous Versions
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5/26/2020 7:03:57 PM
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5/26/2020 11:14:14 PM
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