Large Construct, Neutral
Armor Class 16 Natural Armour
Hit Points 59 (6d10 + 3)
Speed
STR
17 (+3)
DEX
15 (+2)
CON
17 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
1 (-5)
Saving Throws CON +5
Damage Resistances Slashing
Condition Immunities Blinded, Petrified, Poisoned
Senses Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Inter-dimensional travel

Spellcasting. The Block has an innate spell of teleportation and can elect to teleport a distance of up to 50ft on it's turn if it has received no damage on the previous turn.

Actions

Action Name. Pseudopod

Action Melee Attack. Pseudopod Attack: +2 to hit, reach10 ft., 1 target. Hit:7 (1d8 + 2) bludgeoning damage. 

Stomp Attack: +3 to hit, reach 5ft., Hit 9: (1d12 +3) bludgeoning damage

Action Ranged Attack. Spike Attack: +3 to hit, range 10/50 ft., 1 target. Hit: 6 (1d6 + 3) piercing damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

The Block is a magical construct that appears from other magical planes, it is generally benign but if provoked it will attack and defend it's territory.

Lair and Lair Actions

The Block is an inter-dimensional traveller.

 

Bousertron

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