Huge Monstrosity, Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 91 (12d10 + 20)
Speed 30 ft.
STR
19 (+4)
DEX
16 (+3)
CON
21 (+5)
INT
7 (-2)
WIS
11 (+0)
CHA
11 (+0)
Skills Perception +8
Senses Darkvision 100 ft., Passive Perception 18
Languages Understands Draconic but can't speak it
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Multiattack. The Ashonshed makes three attacks: one with its scarline one with its eyes, and one with its clubfoot. 

Scarline Ranged Weapon Attack: +3 to hit, reach 120 ft., one target. Hit: 11 (2d8+3) radiant damage.  If you look at it you have to do a DC 15 Con Saving throw.

Eyes Ranged Weapon Attack: +3 to hit, reach 50 ft., one target. Hit: 12(3D6+3) radiant damage.  If you look at it you have to do a DC 10 Dex Saving throw.

Clubfoot. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 3) bludgeoning damage.

 

Description

The Ashonshed is a long serpent-like creature with the head of a human and the body of a snake.  At the base of it's serpent body it has a club foot and a little foot that serve as weapons.

An Ashonshed is so frightening to look at players must make a saving throw if they are to look upon it's monstrous body.

Lair and Lair Actions

Ashonsheds are monstrous creatures that live in dark places such as caves, temples and dungeons.You look and see lots of attacks.

Habitat: GrasslandHillMountainUnderdark

Bousertron

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