Armor Class
19
Natural Armor
Hit Points
92
(12d12)
Speed
50 ft., Swim 90 ft., Walk 50 ft.
STR
18
(+4)
DEX
16
(+3)
CON
23
(+6)
INT
13
(+1)
WIS
19
(+4)
CHA
11
(+0)
Saving Throws
STR +9, CON +11, WIS +9
Skills
Perception +18
Damage Resistances
Acid
Damage Immunities
Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Blindsight 120ft, Passive Perception 22
Languages
--
Challenge
13 (10,000 XP)
Proficiency Bonus
+5
Traits
Adaptive Resistance. The Axototl gains resistance to the first attack it receives each round (this replaces any previous resistance gained through this trait).
Amorphous. The Axototl can move through a space as narrow as 1 inch wide without squeezing.
Actions
Multiattack. The Axototl can make 3 attacks a turn. 2 with its claws and 1 with its tail.
Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: # (4d8 + 9) slashing damage.
Tail. Melee Weapon Attack: +9 to hit, reach 15 ft., 1 target. Hit: # (4d12 + 9) bludgeoning damage.
Projectile Hail. RangedWeapon Attack: +9 to hit, range 20/60 ft., 1 target. Hit: # (6d12 + 13) cold damage.
Description
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