Small Construct, Chaotic Evil
Armor Class 12 Natural armor
Hit Points 14 (3d6 + 1)
Speed
STR
8 (-1)
DEX
16 (+3)
CON
12 (+1)
INT
8 (-1)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws DEX +5, CON +3
Damage Vulnerabilities Radiant
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Grappled, Prone, Restrained, Stunned
Senses Passive Perception 12
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Chains. Melee Weapon Attack: +5 to hit, reach 15 ft., 2 targets. Hit: 3 necrotic damage. 

 

Embrace Void (2/Day). The Chain Spirit does not attack, but instead boosts its AC to 18 until the end of its next turn.

Description

werid little ****ers

violetbeach

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