Medium Humanoid (Orc), Chaotic Evil
Armor Class 11
Hit Points 19 (3d8 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Skills Intimidation +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Bloodied 10 - When the Bloody Orc is reduced to 10 or fewer hit points, it becomes bloodied. While bloodied, the Bloody Orc can use it's Multiattack feature.

Actions

Multiattack (Bloodied only). The Bloody Orc can make two melee weapon attacks, either both with their Greataxe, or both with their Javelin.

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Description

Orcs are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

MaxBrn

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