Devil's Sight. Magical darkness doesn't impede Calista's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Legendary Resistance (3/Day). If Calista fails a saving throw, she can choose to succeed instead.
Multiattack. Calista makes two attacks with her chains.
Chain. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 5) slashing damage. The target is grappled (escape DC 17) if Calista isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns. A creature injured by this attack must succeed on a DC 17 Constitution saving throw, taking 6 (2d6) poison damage on a failed save, or half as much damage on a successful one.
Animate Chains (Recharges after a Short or Long Rest). Up to four chains Calista can see within 60 feet of it magically sprout razor-edged barbs and animate under Calista's control, provided that the chains aren't being worn or carried.
Each animated chain is an object with AC 20, 20 hit points, resistance to piercing damage, and immunity to psychic and thunder damage. When Calista uses multiattack on its turn, it can use each animated chain to make one additional chain attack. An animated chain can grapple one creature of its own but can't make attacks while grappling. An animated chain reverts to its inanimate state if reduced to 0 hit points or if the devil is incapacitated or dies.
Unnerving Mask. When a creature Calista can see starts its turn within 30 feet of her, Calista can create the illusion that it looks like one of the creature's departed loved ones or bitter enemies. If the creature can see Calista , it must succeed on a DC 17 Wisdom saving throw or be frightened until the end of its turn.
Calista can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Calista regains spent legendary actions at the start of her turn.
Move. Calista moves up to its speed without provoking attacks of opportunity.
Attack. Calista makes one chain attack.
Animate Dead(Costs 2 Actions).Calista channels the spirits of the underworld focusing them into a nearby corpse. The corpse is reanimated as an undead Follower of Calista
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