Tiny Monstrosity, Unaligned
Armor Class 18
Hit Points 20 (4d4 + 10)
Speed 40 ft.
STR
4 (-3)
DEX
27 (+8)
CON
17 (+3)
INT
4 (-3)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws DEX +10, WIS +3
Skills Acrobatics +12, Perception +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Frightened, Prone
Senses Passive Perception 11
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Blurred Movement. Attack rolls against the Beast of the Cave have disadvantage unless the Beast of the Cave is incapacitated or restrained.

Evasion. If the Beast of the Cave is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Standing Leap. The Beast of the Cave's long jump is up to 30 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Multiattack. The Beast of the Cave makes two bite attacks.

Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 23 (8d8) piercing damage.

Description

Most foul, crewel and bad tempered. Appears to be a small, white, rabbit.

Monster Tags: monstrosity

Habitat: Mountain

Tusamich

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