Blurred Movement. Attack rolls against the Beast of the Cave have disadvantage unless the Beast of the Cave is incapacitated or restrained.
Evasion. If the Beast of the Cave is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Standing Leap. The Beast of the Cave's long jump is up to 30 feet and its high jump is up to 10 feet, with or without a running start.
Multiattack. The Beast of the Cave makes two bite attacks.
Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 23 (8d8) piercing damage.
Description
Most foul, crewel and bad tempered. Appears to be a small, white, rabbit.
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