Gargantuan Celestial, Any Alignment
Armor Class 17 natural
Hit Points 345 (20d12 + 20)
Speed 10 ft., Swim 5 ft.
STR
18 (+4)
DEX
16 (+3)
CON
19 (+4)
INT
26 (+8)
WIS
28 (+9)
CHA
30 (+10)
Saving Throws INT +14, WIS +15, CHA +16
Damage Resistances All
Senses Tremorsense, Truesight, Passive Perception 4
Languages All
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

shock-wave repulsion: when ever this creature takes a step forward anyone who is within 100 ft get flung 50 ft backwards

hard shell: is immune to all physical damage

rich shell: everybody who did damage to the creature gets 200 platinum when it dies

blinding wealth: if you are within 10 ft of the turtle you are blinded and need to succeed on a 16 DX saving throw to move from the spot you were blinded at

 

Actions

main crystal beam:roll a 1d30 if it hits do 10d10 damage and burn the people around the target  doing 1d6 burning damage to everyone who was within 0 ft of the targeted player can hit only one target

mini crystal beams: roll a 1d30 and if it hits do 2d10 to up to 4 players 

mega beam: roll a 1d30 if it hits do 10d10 to one target and any player within 10 ft of the target takes half the damage the target did 

stomp:roll a 1d30 and if it hits do 2d12 bludgeoning damage to one target range is 10 ft

(all the beam attack's have 1000 range)

 

Description

a giant turtle 800 ft tall and 300 ft wide its shell is made of pure platinum along with that it has little crystals on its back and a main center crystal it uses these crystals to protect itself it is said if you can take down one of these beasts you will never have to work another day of your life

animetavo

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