Life Eater. When the blood stalker deals damage, it's hit point maximum increases by half the amount of damage dealt and is healed by the same amount.
Partial Invisibility. When remaining entirely still, the blood stalker is completely invisible.
Faultless Tracker: The blood stalker is given a quarry by its patron. The blood stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The blood stalker also knows the location of its patron.
Multiattack. The blood stalker makes two spear arm attacks.
Spear Arm. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 10 (3d4 + 4) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or have their hit point maximum temporarily reduced by the amount of damage dealt. The effects can be undone through a casting of greater restoration or the blood stalker dies.
Description
As the baron of the land walked into his quarters, he was quickly greeted by a tall, slender creature with no eyes and two long, 10 foot long arms ending in a thin, hardened point, one of which was currently sticking directly through the barons throat.
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