Charge. if the Allosaurus moves at least 20 feet straight toward a target right before making a claw attack, the target must succeed on a DC 17 Strength saving throw or be knocked prone. if the target is prone, the Allosaurus can make a claw, bite, or stomp attack against it.
Grapple. When the Allosaurus makes two claw attacks in a row on one target, the target must make a DC 17 strength saving throw or be considered grappled. The target will take 1d6 piercing damage until it escapes.
Multi-attack. this creature can attack three times, either three bite attacks, three claw attacks, or a combination of both.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8+ 3) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., two targets. Hit: 17 (3d8 + 3) slashing damage.
Stomp. Melee weapon attack: +7 to hit, reach 10 ft., one target. Hit: 17 (2d10 +5) bludgeoning damage.
Description
The Allosaurus is a large carnivorous dinosaur. While it is signifigantly smaller than a T. Rex, the creature is still deadly, with large jaws and arms with claws it used to grapple on to its prey. The Allosaurus is the apex of the food chains it exists in, as long as a larger predator is scarce.
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