Small Humanoid (Goblinoid, Shapechanger), Neutral Evil
Armor Class 15 (leather armor, shield)
Hit Points 7 (2d6)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin common.goblin
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

shape change: the goblin can shape change into a halfling  and back to a goblin at anytime 

Dark Devotion: The cultist has advantage on Saving Throws against being Charmed or Frightened.

Actions

Shortsword: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 6) slashing damage.

 

Description

Blindly loyal goblins are masters of infiltration, many are used as spies or assassins by their masters. not all are evil but they remain loyal to their masters regardless of alignment.

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

SCOOBERT_DOOBERT2

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