Aggressive. As a bonus action, the demon can move up to its speed toward a hostile creature that it can see.
Blood Frenzy. The demon has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Magic Resistance. The demon has advantage on saving throws against spells and other magical effects.
Magic Weapons. The demon's weapon attacks are magical.
Multiattack. The demon makes three claw attacks.
Claws. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 10) slashing damage.
Fire Breath. The demon exhales fire in a 60-foot cone. Each creature in that area must make a DC (CR) Dexterity saving throw, taking 30 (6d10) fire damage on a failed save, or half as much damage on a successful one.
Previous Versions
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5/31/2020 6:02:02 PM
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4
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1
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Coming Soon
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