Small Humanoid, Neutral Good
Armor Class 11 Cloak
Hit Points 32 (6d6)
Speed 25 ft., Increases to 30 when on fresh soil
STR
8 (-1)
DEX
12 (+1)
CON
12 (+1)
INT
16 (+3)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws INT +5, WIS +4
Damage Resistances Poison
Senses Passive Perception 12
Languages Common, Elvish, Halfling, Sylvan
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Order of Scribes Having studied under the order of scribes, Basil has a fundamental understanding of how the weave works. Because of this trait, Basil can do the following:
- Replace the damage type of one spell with that of another in his spellbook
- Store a level 1 or 2 spell in a spell scroll for later use

Spellcasting. Basil is a 6-level spellcaster. His spellcasting ability is spell save DC 14, +6 to hit with spell attacks. Basil has following Wizard spells prepared: 

Cantrips (at will): Acid Splash, Chill Touch, Minor Illusion, Poison Spray
1st level (4 slots): Absorb Elements, Mage Armor, Magic Missile, Shield
2nd level (3 slots): Dragon's Breath, Invisibility, Misty Step, Spore Cloud
3rd level (3 slots): Dispel Magic, Melf's Minute Meteors, Haste

Actions

Spore Burst Once per long rest, Basil can cast Spore Cloud without the material cost

Quarterstaff Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 1d6-1 Bludgeoning damage. 

Reactions

Shield Cast the shield spell
Absorb Elements Cast the absorb elements spell

Description

Hailing from the Skybanyan jungle, Basil is a kind shroomfolk who has studied the ways of the weave for years, learning the intricacies of magic and how spells are cast. He is wise in the way of the wizards and has been travelling with Captain Cin and his party for around a year.

JuanYuJoaquin

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