Armor Class
15
Hit Points
30
(1d8 + 1)
Speed
0 ft.
STR
15
(+2)
DEX
1
(-5)
CON
15
(+2)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Saving Throws
STR +4
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Blindsight 60ft, Passive Perception 15
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
none
Actions
multi attack make 2 of any attack
regular arrow: +5 2d6+3 piercing
bomb arrow: +5 everyone in a 10 foot area must make a dc 13 dex saving throw or tak 4d10+3 force damage and half as much on a pass
tangling arrow +5 1d10 bludgeoning damage. must make a dc15 strength check or be incapacitated. they my make this check at the end of each of their turns
Reactions
none
Legendary Actions
none
Description
a crossbow mounted were ever
Lair and Lair Actions
none
Comments