Medium Humanoid, Chaotic Good
Armor Class 20 Natural Armor
Hit Points 130 (10d12 + 7)
Speed 40 ft., Fly 50 ft., Swim 25 ft.
STR
25 (+7)
DEX
25 (+7)
CON
25 (+7)
INT
13 (+1)
WIS
22 (+6)
CHA
24 (+7)
Saving Throws STR +13, DEX +13, CON +13, CHA +13
Senses Passive Perception 18
Languages Common
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Scared of Me. Baylord Yama is unaffected by magic attacks, or effects that are cast by a creature frightened of him.

 Partial Transformation. Baylord Yama can transform his arm into a giant claw that deals 5d8 slashing damage.

 

 

Actions

Terrifying Power. Baylord Yama chooses a creature in range and attempts to frighten it. On a Charisma save DC of 18, the creature is not frightened. If it fails, it becomes frightened of Baylord Yama until Baylord Yama dies.

Rival. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 40 (5d8 + 4) slashing  damage. 

 

Legendary Actions

Baylord Yama has 3 charges for Legendary Actions, and has to take 3 long rests before using them again.

Complete Transformation (Costs 3 Actions). Baylord Yama transforms, heals all of his lost hitpoints, and also deals double damage.

Description

Baylord Yama has fair colored skin, long red hair, and dog-like ears. His teeth are jagged and his yellow eyes have black marks around them. His height is over 2 meter 70 centimeter, taller than even Jahad, with a well-built and muscular body.

Lair and Lair Actions

Baylord Yama can use 4 Lair Actions

Lair Actions

On initiative count 3 (losing initiative ties), Baylord Yama takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • 1d6 Canine People appear.
  • 1d4 Canine Lords appear.

Regional Effects

The region containing Baylord Yama's lair is in the sky, which creates one or more of the following effects:

  • Falling off of his lair will cuase in almost immediate death unless the person can fly, or is caught/saved by Baylord Yama.
  • Is a densely packed city, so characters can get lossed without a proper guide.

Monster Tags: humanoid

Shadowelf357