Amorphous. The Symbiote can move through a space as narrow as 1 inch wide without squeezing.
Spider Climb. The Symbiote can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Symbiotic Corruption. The thick black alien ooze seeps onto a living host and begins to rapidly spread across it's body.The host must make a DC18 Wisdom saving throw or become corrupted by the Symbiote.
- Initially the Symbiote makes the wearer feel stronger, increasing their Strength modifier by 2.
- The creature feels compelled to remain wearing the Symbiote.
- Every hour it remains attached to a life-form, the creature in question must again make a Wisdom Saving throw DC18. Upon a successful save the ooze is removed.
- Every hour they fail a saving throw they gain a level of corruption and become more angry and violent.
- After 3 Failed saving throws the creature becomes fully possed by the Ooze and becomes an Alien Symbiote Monster.
- Every day they have an oppertunity to make a DC18 Wisdom Saving throw in an attempt to remove the Symbiote.
- Any time the Monster suffers Fire or Thunder damage, the possessed creature makes a Wisdom saving throw DC18 with advantage to attempt to break free of the creature.
Description
From the blackest, furthest reaches of the universe a mysterious black ooze-like creature crawls, slithering from a crashed meteor. The inhuman creature seeks desperately to bond with a living host in order to survive and feed on it's prey.
The Symbiote needs to bond to a creature to survive, and it will try to find a creature with a similar mental disposition to evil and hatred as it's vile self. Although desperate times call for desperate measures and sometimes a hero will have to do.
Just remember, this parasitic organism is very hard to remove once bonded to a host.
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