Armor Class
14
(hide, shield)
Hit Points
7
(1d10 + 1)
Speed
30 ft.
STR
12
(+1)
DEX
12
(+1)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Condition Immunities
Incapacitated
Senses
Darkvision can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light, Passive Perception 10
Languages
Common can speak and read Common, Elvish can speak, read, and write Elvish
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 +1 ) piercing damage, or 5 (1d8 +1) piercing damage if used with two hands to make a melee attack.
Shortsword. Melee: +2 to hit, one target. Hit: 5 (1d6 +1) piercing damage.
Description
Fighters are part of powerful clans that help protect the Towns and Cities
Comments