Explosive effect description: Upon a hit, everything within 5 ft of the target must make a Dexterity saving throw (DC equal to 8 + your proficiency bonus + your Dexterity modifier) or suffer 1d8 fire damage. If the weapon misses, the ammunition fails to detonate, or bounces away harmlessly before doing so.
Zelan Hand Cannon: +6 to hit, ranged 60/120 ft., one target. Hit: (2d10 + 4) fire damage. Reload 1, Misfire 3, Explosive.
Description
A medium golem-like creature standing at around 5'3". It has a relatively thin build and is yellow-gold in color. They're typically the ranged troops of the Zelan army and defend their settlements' walls with the Zelan's version of a hand cannon. They hold a large sack upon their back filled with Zelan cannonballs for their cannon.
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