Medium Undead, Neutral Evil
Armor Class 16 Natural armor
Hit Points 37 (3d10 + 9)
Speed 20 ft.
STR
17 (+3)
DEX
8 (-1)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands the languages it knew in life but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the Cryasnth to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Cryasnth drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage. 

Consume. Once per turn Cryasnth and attempt to make a grapple check. If succeeds with "consume" target and they will have to make a dc15 constitution saving throw or become a Cryasnth. And can only be healed by greater restoration or a similar spell.

Description

The undead Cryasnth look almost as they did when they were alive but famished and empty. The flesh has turned grey and has bulges in the shape of a crescent.

Previous Versions

Name Date Modified Views Adds Version Actions
6/4/2020 5:00:14 PM
1
1
1
Coming Soon
6/4/2020 5:06:54 PM
0
1
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Coming Soon

Monster Tags: undead

Habitat: Urban

Mad_Magnus

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