Huge Undead, Chaotic Evil
Armor Class 15 Natural Armor
Hit Points 38 (4d12 + 3)
Speed 30 ft.
STR
19 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
8 (-1)
WIS
8 (-1)
CHA
6 (-2)
Saving Throws STR +8, CON +7
Damage Vulnerabilities Cold, Fire, Psychic
Damage Resistances Bludgeoning, Necrotic
Condition Immunities Poisoned
Senses Passive Perception 9
Languages Common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Actions

Call to action. The Zombie Brute roars, calling any undead creature within 200 ft to come and join it. (The Zombie Brute can only use this action once it has dropped below 30 Hit points)

Punch. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 7 (3d12 +4) bludgeoning damage.

Throw. Ranged Weapon Attack: 

Grab. The Zombie Brute Champion attempts to grab a creature, that creature may make a (DC 14) dexterity saving throw, or be Grappled by the Zombie Brute Champion. The creature may make a strength check contested by the Zombie Brute Champion, if the creature succeeds, it is dropped and lands prone.

Reactions

Help A ZomBro Out. Whenever it is dealt physical damage, the Zombie Brute can use it's reaction to grab any undead creature (within 5 feet of it) and presses that creature into any open wound, melding the undead creature into it's skin to heal 1d10+3 hit points.

Description

The Zombie Brute stands at an average of 8-9 feet tall, and typically uses it's brute Force and fists to smash anything that gets in its way.

Previous Versions

Name Date Modified Views Adds Version Actions
3/30/2020 8:19:22 PM
1
0
5e
Coming Soon
6/4/2020 9:27:21 PM
18
0
--
Coming Soon

Habitat: Urban

GandaurTheSnarky

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