Armor Class
11
(leather armor)
Hit Points
32
(5d8 + 10)
Speed
30 ft.
STR
20
(+5)
DEX
8
(-1)
CON
20
(+5)
INT
8
(-1)
WIS
8
(-1)
CHA
8
(-1)
Skills
Intimidation +2
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Greatclub. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1d8 + 5 bludgeoning damage.
Description
Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/4/2020 11:16:25 PM
|
13
|
8
|
--
|
Coming Soon
|
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