Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 11 (leather armor)
Hit Points 32 (5d8 + 10)
Speed 30 ft.
STR
20 (+5)
DEX
8 (-1)
CON
20 (+5)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Skills Intimidation +2
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Greatclub. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1d8 + 5 bludgeoning damage.

 

Description

Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.

Previous Versions

Name Date Modified Views Adds Version Actions
6/4/2020 11:16:25 PM
13
8
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Coming Soon

Monster Tags: NPC

Habitat: CoastalForestGrasslandHillMountainUrban

JoTheCat

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