Slivering darkness. The gloomweb doesn't provoke attacks of opportunity against itself unless within bright light.
Spider Climb. The gloomweb can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the the gloomweb knows the exact location of any other creature in contact with the same web.
Web Walker. The gloomweb ignores movement restrictions caused by webbing.
Multiattack. The gloomweb makes three bite attacks.
Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 17 (2d10 + 6) piercing damage plus 9 (2d8) acid damage.
Web (Recharge 5-6). Ranged Weapon Attack: +11 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 16 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, acid, and psychic damage).The webbing also deals 1d10 acid damage at the start of each of the grappled targets turns
Description
A gloomweb can surround itself in a cloud of shadow that makes it difficult to see in combat. Its hostility and low intelligence make it exceedingly difficult to train. This creature catches its prey in sticky webs that drip with acid. However, the gloomweb is an impatient predator and doesn’t wait for the victim to succumb to the acid before feasting.
Previous Versions
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