Slayer. If the creature the bluespawn godslayer hits is a dragon category or celestial category creature it deals an extra 27 (5d10) damage. (dragonborn, aasimar and kobolds count).
Adimantine weapon. If the bluespawn godslayer hits a creature it automatically becomes a critical hit and the attacks count as magical. (included in attack)
Legendary Resistance (once/Day). If the bluespawn godslayer fails a saving throw, it can choose to succeed instead.
Multi attack. The bluespawn makes two attacks.
Slayer sword. Melee Weapon Attack: +17 to hit, reach 10 ft., 1 target. Hit: 57 (8d6 + 9) slashing damage plus 18 (4d8) lightning damage.
The bluespawn godslayer can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature’s turn. The bluespawn godslayer regains spent legendary actions at the start of its turn.
Attack (Costs 1 Action). The bluespawn godslayer make one attack
Thunder bash (Costs 2 Actions). Each creature within 10ft of the bluespawn godslayer must make a DC 17 strength save or be pushed 20ft away and knocked prone.
Description
Bluespawn godslayers are one of the strongest form of dragon spawn created by the dead eggs of the blue dragons that failed or didn't wish to care for them but instead gave their spawn to the cults and goddess of their race. Bluespawn godslayers are called godslayers as they are hunters and contract takers to kill dragonborn, metallic dragons and even angels of Bahamut as one of their greatest challenges.
They are the rarest spawn as there numbers are under 100.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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5/10/2019 2:42:59 AM
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3
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0
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1
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9/5/2019 8:32:08 PM
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192
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1
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Coming Soon
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6/5/2020 10:06:04 PM
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180
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1
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Coming Soon
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