Bomber Logic. The Bomber Skeleton has 2d12 + 1 bombs and 2 kegs of gunpowder on it's person. The statistics for bombs and kegs of gunpowder can be found in the Dungeon Master's Guide.
Bomb. Ranged Weapon Attack: Range 60 ft. The Bomber Skeleton chooses a point within that range. All creatures within 5 ft of that point must succeed on a DC 12 Dexterity saving throw or take 3d6 fire damage.
Gunpowder Keg. Ranged Weapon Attack: Range 15 ft. The Bomber Skeleton chooses a point within that range, all creatures within 10 ft of that point must succeed on a DC 12 Dexterity saving throw or take 7d6 fire damage.
Description
Bomber Skeletons are just skeletons without other weapons. They are seriously almost exactly the same.
Comments