Medium Undead, Lawful Evil
Armor Class 13 (armor scraps)
Hit Points 8 (1d8 + 4)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws DEX +4
Damage Vulnerabilities Bludgeoning
Damage Resistances Fire
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Bomber Logic. The Bomber Skeleton has 2d12 + 1 bombs and 2 kegs of gunpowder on it's person. The statistics for bombs and kegs of gunpowder can be found in the Dungeon Master's Guide.

 

Actions

Bomb. Ranged Weapon Attack: Range 60 ft. The Bomber Skeleton chooses a point within that range. All creatures within 5 ft of that point must succeed on a DC 12 Dexterity saving throw or take 3d6 fire damage.

Gunpowder Keg. Ranged Weapon Attack: Range 15 ft. The Bomber Skeleton chooses a point within that range, all creatures within 10 ft of that point must succeed on a DC 12 Dexterity saving throw or take 7d6 fire damage.

Description

Bomber Skeletons are just skeletons without other weapons. They are seriously almost exactly the same.

Habitat: Urban

Frigid_Winter

Comments

Posts Quoted:
Reply
Clear All Quotes