Tiny Dragon, Any Chaotic Alignment
Armor Class 17 Natural
Hit Points 98 (13d8 + 39)
Speed 50 ft., Burrow 20 ft., Fly 30 ft.
STR
10 (+0)
DEX
19 (+4)
CON
16 (+3)
INT
8 (-1)
WIS
14 (+2)
CHA
15 (+2)
Skills Perception +4, Stealth +6
Senses Darkvision 30ft, Tremorsense 15ft, Passive Perception 14
Languages Understands Draconic but cannot speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Dragonkin. The adult Snerp Snorp, much like dragons, has a specific colour that affects its breath weapon as well as its damage immunity.

Roll a D10, or choose on the table below to determine what colour the Snerp Snorp is.

1-2: Gold, Red, or Brass (Fire)

3-4: Bronze or Blue (Lightning)

5-6: Green (Poison)

7-8: Copper or Black (Acid)

9-10: Silver or White (Cold)

The Snerp Snorp is considered immune to the damage associated with it's colour.

 

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 4) Piercing Damage.

Breath Weapon (Recharge on 5-6). The Snerp Snorp exhales a 20-foot cone of elemental magic. Each creature in the cone must make a DC 10 Dexterity saving throw, taking 9d6 damage on a failure, or half as much on a success (Damage type corresponds to colour)

Description

A bizarre amalgamation of magic and nature, the Snerp Snorp is a dragon with the head of a rabbit, and the body of a rabbit. Rare and coveted by all sorts of individuals, the snerp snorp's breath weapon capabilities come into full bloom during adulthood, where it sprouts wings and a tail with colours corresponding to the elemental magic that's warped it.

Habitat: Forest

big_noot

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