Amorphous. The jelly can move through a space as narrow as 1 inch wide without squeezing.
Spider Climb. The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Alcemy absorbtion: Will absorb any potion og fluid thrown at it, the fluid will turn the creature stronger with whatever power the potion had.
Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus random effect, (see table)
Roll 1d4: 1. 1d6 Acid damage / 2. Restore 1d4 hp / 3. Turn invisible for 1 round / 4. 1d6 Poison damage
Split. When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.
Description
An Alcemic Ooze is an abomination of an alcemy experiment gone terribly wrong. The Ooze can have a multitude og colors and is a bubbeling pile of goo.
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