Medium Undead, Any Evil Alignment
Armor Class 20 Natural Armour
Hit Points 94 (1d10 + 5)
Speed 30 ft., their steps are cushioned and soft despite their appearance of heavy plate armour
STR
16 (+3)
DEX
16 (+3)
CON
13 (+1)
INT
10 (+0)
WIS
9 (-1)
CHA
13 (+1)
Saving Throws STR +6, DEX +6, CON +4, CHA +4
Damage Vulnerabilities Bludgeoning
Damage Immunities Fire, Necrotic, Poison, Psychic
Senses Darkvision, Passive Perception 14
Languages (understands but can not speak) Common, Celestial and Undercommon
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Actions

Wretched moan. they let out a sound of the trapped soul, given them an intimiadation roll with advantage

Longsword swipe. Longsword: +7 to hit, reach 4 ft., 1 target. Hit: 6 (1d8 + 5) slashing damage. ([1d10 +5] [1d6 fire damage])

Longsword thrust. Longsword: +7 to hit, reach 6 ft., 1 target. Hit: 7 (2d6 + 5) piercing damage. ([2d8 +5] [1d6 fire damage])

 

Reactions

Protection. Protects an ally entity by giving their attacker disadvantage

Legendary Actions

Ashen Advance (Costs 2 actions). The Sword's blade becomes engulfed in flames and extends by 4ft. Slash attacks affect 2 targets and all attacks have the effects of two handed attacks.

Crumbling grasp (Costs 1 action). The Paladin attempts a grapple on their enemy and on a success, the enemy is considered grappled by the weapon. if they fail to break out on their turn they must roll a consitution saving throw DC 13. If a success nothing happens, but on a fail, whereever they are grabbing turns into ash. If a weapon, it classed as broken and if a limb, deals 2d6 Necrotic Damage.

Description

A sunlight paladin who has been corrupted by an evil entity, the Paladin's soul is trapped within the bodily remains which have turned to a solid body of ash. when killed, they collapse to a pile of ash with the accompaniment of the sound of the tortured soul being released.

Monster Tags: Misc Creature

Habitat: UnderdarkUrban

SirPandaEsquire

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