Killing Machine: If the Beast of Caerbannog drops a creature to 0 hit points, it can make a attack to another creature in range with a bonus action.
Unstoppable Terror: The Beast of Caerbannog doesn't provoke opportunity attacks.
Legendary Resistance (3/Day). If the Beast of Caerbannog fails a saving throw, it can choose to succeed instead.
Multiattack: The Beast of Caerbannog make two Going for the Neck attacks.
Going for the Neck. Melee Weapon Attack: +11 to hit, reach 60 ft, one target. Hit: 34 (6d10+8) slashing damage. The Beast of Caerbannog leaps to the target when makes this attack. When the Beast of Caerbannog attacks a creature that has at least one head the creature must make a DC 18 Constitution saving throw. On a failed save, the Beast of Caerbannog can bite off one of the creature’s heads. The creature dies if it can’t survive without the lost head. A creature automatically passes its saving throw if it is immune to slashing damage, doesn’t have or need a head.
The Beast of Caerbannog can make a Going for the Neck attack as a opportunity attack.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The beast of Caerbannog is a great old legend, a live myth, a fear in the mind of the weak, living to chase the blood of creatures
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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