Medium Monstrosity, Chaotic Evil
Armor Class 11 (natural armor)
Hit Points 15 (2d10)
Speed 30 ft., Fly 40 ft.
STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
3 (-4)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 13
Languages Understands Draconic but can't speak it
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Mama Knows Best. If the Chimera Cub is within 60 feet of its mother, it has advantage on all saving throws. 

Motherly Bond. If the Chimera Cub drops to zero hit points within 60 feet of its mother, the mother Chimera can use its reaction to perform a multiattack to the closest creature.

Too Cute to Kill. All attacks that would result in the death of the Chimera Cub are made at disadvantage.

Actions

Multiattack. The Chimera Cub makes three attacks: one with its bite, one with its horns, and one with its claws. 

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6 - 1) piercing damage.

Horns. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4+1) bludgeoning damage.

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6 -1) slashing damage.

Ember Puff (Recharge 5–6). The dragon head exhales a small puff of embers and flame at a target within 5 feet. That creature must make a DC 10 Dexterity saving throw, taking 4 (1d6) fire damage on a failed save, or half as much damage on a successful one.

Habitat: GrasslandHillMountainUnderdark

Cowboycthulhu

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