Amphibious. The Balodon can breathe air and water.
Legendary Resistance (3/Day). If the Balodon fails a saving throw, it can choose to succeed instead.
Multiattack. The Balodon can use its Frightful Presence. It then makes three attacks: one with its grinding maw and two with its claws.
Grinding Maw. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) acid damage.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.
Frightful Presence. Each creature of the Balodon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
Acidic Vomit (Recharge 5–6). The Balodon vomits a pool of acid 30 feet in diameter centered on itself. Each creature in that pool must make a DC 18 Constitution saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.
The Balodon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Balodon regains spent legendary actions at the start of its turn.
Detect. The Balodon makes a Wisdom (Perception) check.
Tail Attack. The Balodon makes a tail attack.
Infernal thruster vents (Costs 2 Actions). The Balodon opens the flaps along the length of its underside. Each creature within 10 feet of the Balodon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The Balodon can then fly up to half its flying speed.
Description
This fiend is gargantuan and made of grey translucent hide with a black vascular system running throughout its entire body. Shaped like a segmented cone 120 feet in length with the wider end sporting its only pair of stout bulbous legs ending in paws whose only function seems to be to drag its massive slug like body along the ground. Its head or lack thereof consists of a circular mouth filled with rows and rows of alternating teeth looking more of a meat grinder than a mouth. Along the underside of its body are a series of skin flaps that when drawn open release an intense thruster like heat-wind that helps propel the Balodon into the air. Coupled with the thrusters is a ridge along its back that inflates to the same size as the Balodon itself. This ridge when filled appears to be filled with hundreds of misshapen balloons, allowing it to take flight. Over the entirety of its body are chains hanging from spikes driven into the creatures flesh for smaller fiends to hang onto during flight.
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