Huge Aberration, Lawful Evil
Armor Class 18 (natural armor)
Hit Points 850 (75d20 + 20)
Speed 60 ft., Climb 60 ft., Fly 30 ft., Swim 60 ft.
STR
20 (+5)
DEX
16 (+3)
CON
20 (+5)
INT
20 (+5)
WIS
10 (+0)
CHA
18 (+4)
Skills Acrobatics +8, Arcana +10, Deception +10, History +8, Insight +10, Perception +10, Persuasion +10
Damage Vulnerabilities Radiant
Damage Resistances Acid, Cold, Fire, Lightning, Necrotic, Poison, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Psychic
Senses Blindsight 120, Passive Perception 16
Languages Telepathy
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Legendary Resistance (3/Day). If the Ag'Thall fails a saving throw, it can choose to succeed instead.

Magic Resistance. Ag'Thall has advantage on saving throws against spells and other magical effects.

Aura of Despair. Any creature that starts its turn within 40 feet of the Ag'Thall must succeed on a DC 18 Constitution saving throw or become frightened . Ag'Thall has advantage on attack rolls against feared creatures. Undead and Constructs are immune to this aura.

Innate Spellcasting (Psionics). Ag'Thall is a 16th-level spellcaster. Its innate spellcasting ability is Charisma (spell save DC 18; +10 to hit with spell attacks). It can innately cast the following spells, requiring no components:

At will: Chill TouchFrostbite,Mage HandMessageRay of Frost

1st level (4 slots):CommandDissonant WhispersHideous LaughterInflict WoundsShield

2nd level (4 slots):Crown of MadnessDetect Thoughts, Suggestion

3rd level (4 slots):Counterspell, Hunger of HadarRemove Curse

4th level (3 slots):Arcane Eye, Black Tentacles, Phantasmal Killer

5th level (3 slots):Synaptic Static, Wall of Force

6th level (2 slots):Mass Suggestion, Soul Cage

7th level (1 slots):Crown of Stars, Forcecage

8th level (1 slots): Feeblemind, Maddening Darkness

 

 

Actions

Multiattack. Ag'Thall can attack twice with Deific Grasp,Tentacle Slam, or use Discarded if available.

Deific Grasp: Melee Weapon Attack: +11 to hit, reach 40 ft., one target. Hit: 13 (2d8+4 ) bludgeoning damage plus 18 (4d6+4) psychic damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Strength saving throw or be grappled by Ag'Thall.

Discarded. Ag"Thall throws any creature that it has in its grasp 60 ft, in any direction. At the end of its trajectory the creature takes (1d4) force damage per every 10 ft thrown.

Tentacle SlamAg'Thall slams one of his tentacles in a straight line that's 60 ft long, and 10 ft wide. All creatures in the area must succeed on DC 16 or take 18 (4d8 ) bludgeoning damage plus 10 (2d6+4) psychic damage and be knocked prone by Ag'Thall on a failed save, or half as much damage on a successful save.

 

 

Legendary Actions

Visions of terror (2/Day). Ag'Thall sends horrific visions to all frightened creatures within 300 ft of it, creatures that witness the visions take 30(8d6) psychic damage on a fail DC 17 Wisdom saving throw, or half as much on success.

Previous Versions

Name Date Modified Views Adds Version Actions
5/9/2020 9:25:04 PM
8
0
1.0
Coming Soon
5/15/2020 5:02:53 AM
70
0
1.2
Coming Soon
6/7/2020 9:21:21 PM
82
1
2.0
Coming Soon

Monster Tags: abberation

Aurell