Small Beast, Chaotic Good
Armor Class 12 (natural armor)
Hit Points 19 (3d8 + 6)
Speed 25 ft., climb 30 ft.
STR
14 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3
Senses Passive Perception 13
Languages Drop Bear, understands Common but doesn't speak it
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Smell. Abyss has advantage on Wisdom (Perception) checks that rely on smell.

Protective. When a friendly creature within 60 feet of her takes damage from a hostile creature, she can use her reaction to move up to her speed towards the creature that made the attack and then make a bite attack. This movement does not provoke opportunity attacks.

 

Actions

Multiattack. If possible, Abyss uses her Drop. She then makes two attacks: one with her bite and one with her claws.

Drop. Melee Weapon Attack: +4 to hit, reach 5 ft, one target below Abyss. Hit: 7 (1d8 + 2) bludgeoning damage.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Monster Tags: Misc Creature

Habitat: Forest

Sunfyre

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