Magic Resistance. The Zungul has advantage on saving throws against spells and other magical effects.
Multiattack. The zungul makes 2 attacks with its claws or uses its siphon.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. The target is grappled (Escape DC 13) The zungul has two claws, each of which can grapple only one target.
Siphon. One creature grappled by the zungul must make a DC 14 Wisdom saving throw or take 14 (4d6) physic damage and the zungul heals for half the physic damage dealt.
Description
Tall and skinny completely hairless figures, Zunguls have a dark blue skin tone, no teeth, and a lack of eyes, a continual whisper can be heard trailing out of their lifeless mouths. Zunguls hunger not for flesh, but for the mind, and will use their giant claw like hands to capture creatures and siphon the life from them.
noice