Cacophony. The carnotaurus can roar as a bonus action.
Multiattack. The carnotaurus attacks twice: once with its horns, and once with its bite.
Horn Bash. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (3d8 + 4) bludgeoning damage.
Bite. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Roar. The carnotaurus loudly roars. It can perform two different roars;
Deafening Roar - Every creature in a 30 ft. radius must make a DC 12
Constitution saving throw. Those who fail receive the "Deafened" condition
until the end of their next turn.
Frightening Roar - Every creature in a 30 ft. radius must make a DC
10 Wisdom saving throw. Those who fail receive the "Frightened" condition
until the end of their next turn.
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