Psychic reaction: this move can only be used 3 times over a battle, when active attacking forces must roll wis when attacking, if they fail the roll, the conestec deals 1 psychic damage to the enemy after they damage the conestec.
Telekinesis: The conestec is able to move objects at will, but overusing this ability will result in it slowly gaining exhaustion
Multiattack. The conestec makes two ranged attacks.
Inverted fireball. Ranged magic attack: +13 to hit, reach 5 ft., one target. Hit: 5d2 fire damage.
Sword. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.
Psychic grasp: this can only be used twice per battle, using this ability has a single enemy roll a wis save, on a fail you roll through conditions and depending on the roll outcome, the enemy is afflicted with that condition, if the roll does not fail, nothing happens.
Description
the conestec is a floating gem with multiple rocks in an upwards circle pattern surrounding it, its hands are made from bits of minerals.
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Posted Jun 9, 2020Also please, anybody commenting, this is my first creation, so please don't be too harsh :) - Undertake