Armor Class
10
Natrual
Hit Points
10
(1d12 + 1)
Speed
35 ft., Walk 5 ft., Climb 30 ft.
STR
8
(-1)
DEX
17
(+3)
CON
10
(+0)
INT
11
(+0)
WIS
13
(+1)
CHA
5
(-3)
Saving Throws
DEX +5, CON +2
Damage Resistances
Acid, Necrotic
Senses
Darkvision 60 feet, Passive Perception 13
Languages
Deep Speech, Draconic Deep Speech, Vampiric
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Action Melee Attack. Fangs: +3 to hit, reach .5 ft., 1 target. Hit: 6 (1d8 + 2) Necrotic damage.
Action Ranged Attack. Blood Spit: +2 to hit, range 10/20 ft., 1 target. Hit: 5 (1d6 + 2) Acid damage.
Description
A Vampiric Bat looks like a normal bat. They are a bit larger, sometimes a half foot longer and a can have a larger wingspan by a foot. They do have distinctive large fangs and blood red wings.
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