Multiattack. The wyvern makes two attacks: one with its tentacles and one with its stinger. While flying, it can use its claws in place of one other attack.
Tentacles. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 20 (3d10 + 4) piercing damage. If the target is Medium or smaller, it is [Tooltip Not Found] until this grapple ends.
Extract Brain. Melee Weapon Attack: +7 to hit, reach 5 ft., one incapacitated humanoid grappled by the brainstealer wyvern. Hit: The target takes 55 (10d10) piercing damage. If this damage reduces the target to 0 hit points, the mind flayer kills the target by extracting and devouring its brain.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
Description
Cousins to the great dragons, wyverns have two scaly legs, leathery wings, and a sinewy tail topped with a poison stinger that can kill a creature in seconds. This wyvern has been taken over by a mindflayer tadpole.
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