Small Celestial, Neutral Good
Armor Class 13 Natural armor
Hit Points 9 (2d6 + 2)
Speed 40 ft.
STR
6 (-2)
DEX
16 (+3)
CON
10 (+0)
INT
6 (-2)
WIS
16 (+3)
CHA
14 (+2)
Saving Throws DEX +5, CHA +4
Skills Deception +4, Perception +5, Stealth +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks while in Dim Light or Darkness
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Darkvision 60 feet, Passive Perception 15
Languages Celestial, Common, Elvish, Sylvan -- understands but cannot speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Senses. The celestial fox has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Innate Spellcasting. The fox's innate spellcasting ability is Charisma (spell save DC 14). It  can innately cast the following spells, requiring no components:

1/day each: animal friendship, calm emotions, detect evil and good.

Limited Telepathy. The fox can magically communicate simple ideas, emotions, and images telepathically with any creature within 50 feet of it who can understand at least one language or that has an Intelligence score of 3 or higher.

Magic Resistance. The celestial fox has advantage on saving throws against spells and other magical effects.

Pack Tactics. The celestial fox has advantage on an attack roll against a creature if at least one of its allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Healing Kisses (1/short rest). The fox licks or 'kisses' another creature (or itself) and the target magically regains 3 (1d4 +1) hit points. In addition, the kisses neutralize any poisons afflicting the target.

Moon-touched. While in Darkness or Dim Light, as an action, the celestial fox can cause its coat to appear any shade reflected in the moon's phases, ranging from glowing silvery white (emitting Bright or Dim Light within a 5-foot radius) to frosted grey to charcoal black. The fox can use this ability to receive advantage on Dexterity (Stealth) checks made in Dim Light and Darkness.

Reactions

Canny. The fox can move up to half its speed as a reaction when an enemy ends its turn within 5 feet of it. This movement doesn’t provoke opportunity attacks.

Description

The celestial fox is naturally silver white, and resembles a slightly larger-than-normal fennec fox. It is imbued with the spirit of the moon, granting it a number of mystical characteristics. Celestial foxes are often found in forests and other realms protected by unicorns, and are known to be utilised as messengers and agents of Selûne (especially her elven aspect Sehanine Moonbow) and her clerics. 

Familiar. The celestial fox can serve another creature as a familiar, forming a magic, telepathic bond with that willing companion. While the two are bonded, the companion can sense what the celestial fox senses as long as they are within 1 mile of each other. While the fox is within 10 feet of its companion, the companion shares the fox's Magic Resistance trait. At any time and for any reason, the fox can end its service as a familiar, ending the telepathic bond.

Monster Tags: Misc Creature

Habitat: DesertForestGrasslandMountain

Sash_Uilos

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