Mimicry: The Wendigo Spawn can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.
Keen Hearing and Smell: The Wendigo Spawn has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics: The Wendigo Spawn has advantage on an attack roll against a creature if at least one of the Wendigo Spawn allies is within 5 feet of the creature and the ally isn't incapacitated.
Multiattack: The Wendigo Spawn makes two attacks: one with its bite and one with its claws.
Cannibalistic Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. Wendigo Spawn also gains 1d6 hit points on attack.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 3) slashing damage.
Description
Created from the remains of a victim forced to cannibalize; this creature has lost all appearance of ever once being a specific race.
Teeth have begun to fall out with needle like ones taking there place, fingers have split revealing large claws, skin has turned a pale white and begun to tighten around the bone, and all hair has fallen from the body.
The most unsettling is the sinking of the eye balls and the faint yellowish tint that seems to appear.
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