Armor Class
16
(breastplate)
Hit Points
27
(5d8 + 5)
Speed
30 ft.
STR
14
(+2)
DEX
14
(+2)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Skills
Athletics +4
Senses
Passive Perception 10
Languages
Common
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Martial Advantage. Once per turn, the guard can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the guard that isn't incapacitated.
Actions
Pike. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Crossbow, heavy. Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Description
The Crownsguard keeps watch over most cities in the Dwendalian Empire. They are usually lead by a Watchmaster and will uphold the laws. Very few Crownsguard are corrupt and trying to bribe one that isn't is punishable by law.
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