Keen Hearing and Smell. The zombie mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Description
A mastiff that has been reanimated with necrotic energy transforming it into a vicious bloodthristy beast that will attack and devour any living creature that enters its territory. Although powerfully built their fur and skin has started to come off in patches exposing glistening muscle beneath.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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6/11/2020 3:07:21 PM
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Coming Soon
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