Gargantuan Dragon, Any Chaotic Alignment
Armor Class 20 Natural armor
Hit Points 400 (30d20 + 25)
Speed 10000 ft., Walk 100 ft.
STR
20 (+5)
DEX
14 (+2)
CON
18 (+4)
INT
18 (+4)
WIS
18 (+4)
CHA
20 (+5)
Saving Throws STR +14, CON +13
Skills Intimidation +20
Damage Vulnerabilities Cold
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire
Condition Immunities Charmed, Frightened, Grappled
Senses Darkvision, Passive Perception 15
Languages Common, Draconic
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [Ancient dragon king] is a 20-level spellcaster. Its spellcasting ability is [20] (spell save DC 1d20, +5 to hit with spell attacks). The [Ancient dragon king] has following spells prepared:
Cantrips (at will): [produce Flame], [control flame], [primal savagery] 
1st level (~ slots): [Hellish rebuke], [Wall of fire] 

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: 1d20+5 to hit, reach 20 ft., 2 target. Hit: 2 (4d6 + 5) [fire] damage. 

Action Ranged Attack. RangedWeapon Attack: 1d20+15 to hit, range 10/150ft., 6 target. Hit: 1 (8d4 + 10) [fire] damage.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Mountain

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