Special Trait Name. Enter the description for your special trait.
Spellcasting. The [Ancient dragon king] is a 20-level spellcaster. Its spellcasting ability is [20] (spell save DC 1d20, +5 to hit with spell attacks). The [Ancient dragon king] has following spells prepared:
Cantrips (at will): [produce Flame], [control flame], [primal savagery]
1st level (~ slots): [Hellish rebuke], [Wall of fire]
Action Name. Enter the description for your action.
Action Melee Attack. Melee Weapon Attack: 1d20+5 to hit, reach 20 ft., 2 target. Hit: 2 (4d6 + 5) [fire] damage.
Action Ranged Attack. RangedWeapon Attack: 1d20+15 to hit, range 10/150ft., 6 target. Hit: 1 (8d4 + 10) [fire] damage.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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