Toxic Skin. When another creature touches the Corruptor, as with an unarmed strike, a grapple or a touch range spell, the creature takes (3) 1d6 poison damage.
Corrupting Touch. The Corruptor reaches out towards a creature and contaminates it with its filth. Melee Natural Attack. reach:5ft, +3 to hit. On hit: (5) 1d4 +3 bludgeoning damage. When hit, a creature must succeed on a DC 12 Constitution savingthrow or take (3) 1d6 poison damage and become poisoned for 1 minute.
Description
A Corruptor is a purple ooze, that a semblance of conscoiusness in it. It corrupts any area it is in for too long and makes it practically uninhabitable
Lair and Lair Actions
The Corruptor usually lives in desecrated and toxic environments, that became hazardous after it settled there. The Ground is partially covered in purple clumps of ooze and it smells worse than a troll's cave. The lair extends as far as 1 mile from the Corruptor's actual residence
Lair Actions
On initiative count 0 (losing initiative ties), the Corruptor may take a lair action to cause one of the following effects; the Corruptor can’t use the same effect two rounds in a row:
- A 10ft diameter puddle of very toxic sludge emerges on a surface of the Corruptor's choice, causing any creature that moves on it or starts its turn on it to make a DC 13 Constitution Savingthrow or take (3) 1d6 poison damage. The puddle counts as difficult terrain for anyone except the Corruptor. The puddle dissolves after 10 minutes.
Regional Effects
The region containing a Corruptor’s lair is corrupted, which creates one or more of the following effects:
- Plants can't grow, except by using magic.
- Plants existing in the lair are wilting and will irrecoverably die within (3) 1d4+1 day(s).
- Creatures that finish a rest in the area must succeed on a DC 16 constitution savingthrow or become poisoned until they complete a long rest outside of the Corruptor's lair.
- Creatures that are poisoned by the effects of a Corruptor's lair lose 1 max HP per finished rest within the lair. If their max HP drops to 0, they die and their bodies wither to a purple mass of meat.
If the Corruptor dies, these effects fade over the course of (2) 1d4 days.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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6/11/2020 11:06:46 PM
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6
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1
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CR1
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Coming Soon
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