Tiny Beast, Unaligned
Armor Class 11 Natural armor
Hit Points 3 (1d4 + 1)
Speed 30 ft., Walk 30 ft.
STR
2 (-4)
DEX
16 (+3)
CON
11 (+0)
INT
1 (-5)
WIS
10 (+0)
CHA
3 (-4)
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 11
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen smell
The Cascavel has advantage on all wisdom (perception) checks relying on smell.

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [damage type] damage. 

Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.

Fangs
The Cascavel bites its target, injecting it with its venom.
Melee weapon attack: + 1 to hit, reach 5ft., 1 target. Hit: 3 (1d4 +1) piercing damage. This attack causes the target to become poisoned and suffer the effects of Cascavel venom as described in the "Venom Extractor" rogue subclass. The target has to fail a DC 15 CON saving throw to become poisoned.

Description

The Cascavel is found in the savanna and in shrublands, it largely preys on small mammals and reptiles. Its venom is very dangerous and can lead to death if not treated correctly or at all.

Habitat: DesertGrassland

Tiempie

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