Armor Class
13
Natural Armor
Hit Points
11
(2d8 + 2)
Speed
30 ft.
STR
12
(+1)
DEX
14
(+2)
CON
14
(+2)
INT
10
(+0)
WIS
14
(+2)
CHA
7
(-2)
Saving Throws
WIS +4
Skills
Perception +4
Damage Resistances
Force
Condition Immunities
Charmed
Senses
Darkvision Sense-Darkvision-120ft, Passive Perception 14
Languages
Wolf
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 7 (2d4 + 2) Piercing damage plus 3(1d6)Force damage.
Reactions
Force Block The wolf can use its reaction to protect one creature withing 5 feet. It takes the damage instead of the creature.
Description
The spirit wolf appears to be similiar to a common wolf. The one difference is that it is slightly translucent and glows faintly along the edges.
Comments