Medium Construct, Neutral
Armor Class 16 (natural)
Hit Points 52 (7d8 + 24)
Speed 15 ft.
STR
19 (+4)
DEX
11 (+0)
CON
18 (+4)
INT
3 (-4)
WIS
10 (+0)
CHA
1 (-5)
Skills Perception +16, Stealth +8
Damage Vulnerabilities Acid
Damage Resistances Radiant; Nonmagical Bludgeoning, Piercing, and Slashing (from Stoneskin)
Damage Immunities Fire, Necrotic, Poison, Psychic, Thunder
Senses Darkvision 60 ft., Tremorsense 60ft, Passive Perception 10
Languages understands one language of its creator but can’t speak
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

False Appearance. While the armos remains motionless , it is indistinguishable from any normal statue.

Magic Resistance. The armos has advantage on saving throws against spells and other magical effects.

Actions

Slam. Natural Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage, and if the target is Large or smaller, it is knocked back 5ft.

Monster Tags: construct

Habitat: DesertHillMountainUnderdark

TerminianHero

Comments

Posts Quoted:
Reply
Clear All Quotes